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Overwatch's Doomfist: how I think it should be

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Ok, It's been a looong Hiatus, but here is something I did as a a fan of the overwatch games:

A quick sketch of how I think Doomfist might look in Overwatch: 

An Omnic built by talon with a prototype Doomfist, since they were unable to obtain the original one.

Built to be able to create disasters on a city scale, he was confronted by Zenyatta, and ever since, he has been questioning his reason to exist. but he is constantly overwritten to perform the talon´s organization wishes.

Here is my breakdown for the skills:

HP: 400 hp, 150 shield

Main fire: fist combo, each hit, 90 dmg

Secondary fire: shield placement x3, a 800 hp shield that last for 20 secs, each shield recharges for 20 secs after destroyed

Main skill: Uppercut, 100 dmg, target gets airborne.

Sec skill: laser beam, 100 dmg for each unused shield pod.

Ultimate “Doomfist”: 800 dmg kill hit to 1 target, if hit small aoe 2 mts radius of 100 dmg, can be missed. Inspired by the first animated short.

Passive: Can boost 3 times in any direction, but spends 1 shield pod each time.

This is just an idea, and if enough people like it I´ll do a proper finished color version.

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